Interview with Timur Todua, Head of Partnerships at 100HP Gaming at G GATE CONF

v
- 0:19 — How many years has 100HP been on the market and why did you decide to focus on instant games?
- 1:00 — How has the casual gaming market in iGaming changed?
- 2:02 — Who is the target audience for instant games?
- 3:45 — What sets 100HP apart from other providers?
- 6:05 — Is there a lack of fresh ideas in the casual games niche?
- 7:22 — How should operators work with this type of traffic?
- 8:41 — Do operators often request branded games, and how much does it cost?
- 9:37 — Does 100HP plan to collaborate with influencers?
- 10:03 — How often does 100HP release games, and what are the plans for upcoming releases?
- 11:54 — Where is the instant games market heading?