DATA.BET: Operators Report a 79% Increase in Esports Profit in Q3 2025

DATA.BET: Operators Report a 79% Increase in Esports Profit in Q3 2025

The betting software provider DATA.BET published its esports betting report for Q3 2025 across partner platforms. Operator profit grew by 79% year-over-year, betting turnover increased by 60%, and the active player base expanded by 126%. The iGN editorial team highlights the key figures below.

Overall Partner Metrics (YoY)

Metric Change
Profit +79%
Betting turnover +60%
Active player base +126%
Number of accumulator bets +53%
Total number of bets +33%
Average bet size +22%
Margin +12%

Key Disciplines

  • CS2 — 1st in popularity: turnover +26.7%, profit +55%, bets +2.5%
  • League of Legends — 2nd place, up from 4th, surpassing Dota 2: turnover +290%, profit +416%, bets +221%
  • Rainbow Six Siege X — Top 5 after expansion in LatAm: turnover +126%, profit +504%, bets +12.4%, match coverage +100%

Management Commentary

The Head of Esports at DATA.BET, Bogdan Golovnov, attributed the growth to the rising popularity of live betting markets such as “Map – Total Kills,” “Map – Winner,” and “Player – Total Deaths” during key match moments. League of Legends and Dota 2 introduced time-based kill markets, while other leading titles received expanded options for individual player statistics.

Context and Development

By Q2, partner profit had already increased by 13%. Over the summer, DATA.BET also began working with traditional sports, though esports remains the company’s primary focus.