DATA.BET: Operators Report a 79% Increase in Esports Profit in Q3 2025

The betting software provider DATA.BET published its esports betting report for Q3 2025 across partner platforms. Operator profit grew by 79% year-over-year, betting turnover increased by 60%, and the active player base expanded by 126%. The iGN editorial team highlights the key figures below.
Overall Partner Metrics (YoY)
| Metric | Change |
|---|---|
| Profit | +79% |
| Betting turnover | +60% |
| Active player base | +126% |
| Number of accumulator bets | +53% |
| Total number of bets | +33% |
| Average bet size | +22% |
| Margin | +12% |
Key Disciplines
- CS2 — 1st in popularity: turnover +26.7%, profit +55%, bets +2.5%
- League of Legends — 2nd place, up from 4th, surpassing Dota 2: turnover +290%, profit +416%, bets +221%
- Rainbow Six Siege X — Top 5 after expansion in LatAm: turnover +126%, profit +504%, bets +12.4%, match coverage +100%
Management Commentary
The Head of Esports at DATA.BET, Bogdan Golovnov, attributed the growth to the rising popularity of live betting markets such as “Map – Total Kills,” “Map – Winner,” and “Player – Total Deaths” during key match moments. League of Legends and Dota 2 introduced time-based kill markets, while other leading titles received expanded options for individual player statistics.
Context and Development
By Q2, partner profit had already increased by 13%. Over the summer, DATA.BET also began working with traditional sports, though esports remains the company’s primary focus.